Embarking on a journey into game development using Unreal Engine can be both exhilarating and daunting. As a seasoned programmer with a solid grounding in C++, I am naturally inclined to lean into using C++ for my projects within Unreal Engine, aiming to leverage my existing skills and deepen my understanding of game mechanics at a more granular level. However, one quickly realises that the wealth of online resources is predominantly tailored towards beginners using Blueprints, Unreal Engine's visual scripting system. While Blueprints offer a fantastic entry point for those new to programming, they can sometimes feel restrictive for those of us seeking to delve into the nitty-gritty of code. In this sea of Blueprint-focused tutorials and courses, finding comprehensive and in-depth material on C++ programming for Unreal Engine feels akin to searching for a needle in a haystack. Nevertheless, perseverance pays off. I've discovered a gem in GameDev.tv’s courses,…
Navigating the C++ Route in Unreal Engine